70 female
Hardcore
70 male
70 female - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
The missile pierces through enemies and causes them to burn for 130% weapon damage as Fire over 3 seconds.
Burn damage stacks up to 3 times and any Fire damage taken from your other spells refresh all stacks to their maximum duration.
Unlocked at level 52
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Unlocked at level 26
Cooldown: 15 seconds
Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.
Defensive
Unlocked at level 8
Increase the maximum amount of damage absorbed to 80% of your Life.
Unlocked at level 14
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Unlocked at level 22
For 5 seconds after you Teleport, you will take 25% less damage.
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 28
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life.
Unlocked at level 54
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
Attacks have a chance to burn enemies, dealing 300% weapon damage as Fire over 3 seconds.
Unlocked at level 46
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Last updated on Apr 8, 2024 3:08 PM PDT