70 female
19 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 12 Spirit per attack
Unleash a rapid series of punches that strike enemies for 190% weapon damage as Physical.
Primary
Unlocked at level 15
Increase the number of hits in the second strike from 7 to 10 and increasing damage to 423% weapon damage as Lightning.
Unlocked at level 24
Cost: 75 Spirit
Focus a wave of light that crushes enemies for 835% weapon damage as Holy.
Secondary
Unlocked at level 12
Increases the damage of Wave of Light to 1045% weapon damage as Holy.
Unlocked at level 35
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Focus
Unlocked at level 61
Increases the bonus Spirit regeneration from Epiphany to 45.
Unlocked at level 67
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
Techniques
Unlocked at level 9
The last enemy you dash through is obliterated with a barrage of strikes, taking an additional 975% weapon damage as Physical over 2 seconds.
Unlocked at level 49
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.
Unlocked at level 14
Blast enemies with an explosion that deals 454% weapon damage as Fire.
Unlocked at level 34
Active: Damage bonus is increased to 16% for 3 seconds.
Passive: Enemies within 30 yards of you take 8% increased damage.
Only one Mantra may be active at a time.
Mantras
Unlocked at level 30
Passive: Increase the strength of Mantra of Conviction so that enemies take 12% increased damage.
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on 26 Feb 2023 23:00 GMT