This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Fury per attack
Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.
Primary
Unlocked at level 11
Increase Fury generated to 6.
Frenzy's damage turns into Cold.
Unlocked at level 22
Cost: 20 Fury
A sweeping strike causes all enemies within 12 yards to Bleed for 1100% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Heal for 0.5% of your maximum Life per second for each affected enemy.
Unlocked at level 19
Cost: 1 Charge
Generate: 15 Fury
Rush forward knocking back and dealing 600% weapon damage to enemies along your path.
You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
Might
Unlocked at level 21
Cost: 1 charge
Deal 300% weapon damage to all nearby enemies. You heal 4% of your maximum Life for each enemy hit.
Revenge has a 15% chance to gain a charge each time you are hit. Maximum 2 charges.
Might
Unlocked at level 13
Increase healing to 6% of maximum Life for each enemy hit.
Unlocked at level 19
Cost: 20 Fury
Increase movement speed by 30% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each dealing 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
20 secondary tremors follow your movement and deal 300% weapon damage as Fire each.
Unlocked at level 24
Last updated on 29 Aug 2022 18:19 BST