70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
If the arrow successfully pierces the first enemy, the arrow splits into 3 arrows.
Hungering Arrow's damage turns into Lightning.
Unlocked at level 26
Cost: 25 Hatred
Fire a massive volley of arrows dealing 360% weapon damage to all enemies in the area.
Archery
Unlocked at level 22
Every time you fire, launch 3 rockets at nearby enemies that each deal 300% weapon damage as Fire.
Unlocked at level 55
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Increase the duration to 1.5 seconds.
Unlocked at level 23
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Hunting
Unlocked at level 13
Restore 75 Hatred.
Preparation has a 20 second cooldown.
Unlocked at level 25
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Your spider throws webs at all enemies within 25 yards of you and him, Slowing them by 80% for 5 seconds.
Passive: Summons a spider companion that attacks enemies in front of him for 140% weapon damage as Physical.
The spider's attacks Slow enemies by 60% for 3 seconds.
Cost: 12 Hatred
Shoot at random nearby enemies for 675% weapon damage while moving at 75% of normal movement speed.
Requires Weapon
Unlocked at level 19
Movement speed increased to 100% of normal running speed while strafing.
Strafe's damage turns into Lightning.
Unlocked at level 29
Last updated on 25 Feb 2023 20:45 GMT