34 male
17 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 12 Spirit per attack
Unleash a rapid series of punches that strike enemies for 190% weapon damage as Physical.
Primary
Unlocked at level 15
Critical Hits increase your attack speed and movement speed by 5% for 5 seconds. This effect can stack up to 3 times.
Way of the Hundred Fists's damage turns into Fire.
Unlocked at level 32
Cost: 30 Spirit
Charge directly through your enemies, dealing 390% weapon damage while running.
Secondary
Unlocked at level 5
Reduce the Spirit cost of Tempest Rush to 25 Spirit and increase its damage to 500% weapon damage as Holy.
Unlocked at level 11
Cooldown: 15 seconds
A blast of divine energy heals you and all allies within 12 yards for 69,735 - 91,192 Life.
Heal amount is increased by 30% of your Health Globe Healing Bonus.
Defensive
Unlocked at level 8
Increase the healing power of Breath of Heaven to 139,469 - 182,383 Life.
Unlocked at level 21
Cooldown: 3 seconds
Ranged attack that deals 320% weapon damage and an additional 100% weapon damage as Poison over 3 seconds.
Requires Bow
Cooldown: 6 seconds
Blinds nearby enemies in front of the Scoundrel for 2 seconds.
Unlocked at level 10
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3 seconds.
Unlocked at level 20
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3 seconds when you are hit.
Cooldown: 5 seconds
Summon an Arcane explosion 8 yards around an enemy, dealing 410% weapon damage as Arcane and knocking back all monsters caught within it.
Last updated on Mar 10, 2019 4:46 AM PDT