70 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
Increase the damage bonus of Magic Weapon to 20% damage.
Unlocked at level 35
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Unlocked at level 28
Energy Armor also increases your resistance to all damage types 25%.
Unlocked at level 60
Cooldown: 15 seconds
Transform your skin to diamond for 3 seconds, absorbing up to 40% of your Life in damage from incoming attacks.
Defensive
Unlocked at level 8
Increases your movement speed by 30% while Diamond Skin is active.
Unlocked at level 32
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Unlocked at level 22
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Force
Unlocked at level 21
Summon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 205% weapon damage as Arcane to enemies near the explosion.
Unlocked at level 26
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Increase the damage of Magic Missile to 325% weapon damage as Arcane.
Unlocked at level 6
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Last updated on Mar 21, 2023 2:55 PM PDT