70 female
70 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 3 Discipline
Mark an enemy. The marked enemy takes 15% additional damage for the next 30 seconds.
Hunting
Unlocked at level 21
When the enemy is killed, the mark spreads to the closest 3 enemies within 30 yards. This effect can chain repeatedly.
Unlocked at level 27
Cost: 12 Hatred
Shoot at random nearby enemies for 675% weapon damage while moving at 75% of normal movement speed.
Requires Weapon
Archery
Unlocked at level 19
Movement speed increased to 100% of normal running speed while strafing.
Strafe's damage turns into Lightning.
Unlocked at level 29
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Each consecutive pierce increases the damage of the arrow by 70%.
Hungering Arrow's damage turns into Cold.
Unlocked at level 42
Cost: 14 Discipline
Cooldown: 1.5 seconds
Vanish behind a wall of smoke, becoming momentarily invisible for 1 second.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 8
Gain 100% movement speed while invisible.
Unlocked at level 14
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Instantly pick up all health globes and gold within 60 yards.
Passive: Summons a pair of ferret companions that each attack for 50% of your weapon damage as Physical.
The ferrets collect gold for you, increase gold found on monsters by 10%, and increase your movement speed by 10%.
Unlocked at level 46
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Gain 45 Discipline over 15 seconds instead of restoring it immediately.
Unlocked at level 44
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Enemies that hit or are hit by the Templar are slowed by 80% for 3.00 seconds based on the Templar's Strength.
Unlocked at level 10
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Apr 14, 2022 9:20 PM PDT