70 female
70 male
12 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Haunted enemies take 20% more damage from your attacks.
Haunt's damage turns into Poison.
Unlocked at level 48
Cooldown: 60 seconds
Incite paranoia in enemies, confusing them and causing some to be Charmed and fight for you for 12 seconds.
Terror
Unlocked at level 22
All enemies in the area of Mass Confusion deal 30% less damage for 12 seconds.
Unlocked at level 46
Cooldown: 120 seconds
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Voodoo
Unlocked at level 30
Increase number of dagger-wielding Fetishes summoned by 3.
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Unlocked at level 25
The ritual heals all nearby allies for 5% of their maximum Life per second and reduces all damage taken by 20%.
Unlocked at level 50
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase your movement speed by an additional 100% while in the spirit realm.
Unlocked at level 47
Last updated on Nov 16, 2023 8:00 AM PST