70 male
16 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.
Primary
Unlocked at level 11
Gain 2 Arcane Power for each enemy hit.
Unlocked at level 24
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Enemies hit by Disintegrate take 15% increased damage from Arcane for 4 seconds.
Unlocked at level 59
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 28
Energy Armor also increases your Critical Hit Chance by 5%.
Unlocked at level 41
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
Increase the damage bonus of Magic Weapon to 20% damage.
Unlocked at level 35
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Force
Summon a Lightning Hydra that electrocutes enemies for 255% weapon damage as Lightning.
Unlocked at level 33
Last updated on Nov 13, 2022 12:03 AM PST