70 female
70 male
Hardcore
70 male - Seasonal Hero
66 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as Fire and stunning them for 3 seconds.
Unlocked at level 56
This is a Signature spell. Signature spells are free to cast.
Release a handful of toads that deal 190% weapon damage as Poison to enemies they come in contact with.
Primary
Unlocked at level 11
Cause toads to rain from the sky that deal 130% weapon damage as Poison to enemies in the area over 2 seconds.
Unlocked at level 35
Cooldown: 120 seconds
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Unlocked at level 30
Summon an additional 2 Fetish casters who breathe fire in a cone in front of them and deal 85% of your weapon damage as Fire.
Unlocked at level 52
Cooldown: 45 seconds
Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 120% of your weapon damage as Physical per hit.
Defensive
Unlocked at level 4
Your Zombie Dogs burst into flames, burning nearby enemies for 80% of your weapon damage as Fire every second.
Unlocked at level 40
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds.
Unlocked at level 65
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Increase the duration of Spirit Walk to 3 seconds.
Unlocked at level 23
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Unlocked at level 15
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Apr 14, 2023 8:52 AM PDT