Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Reanimation
Unlocked at level 13
Ice Golem
Active: Command the Golem to launch an icy blast at the targeted location, freezing enemies for 3 seconds and increasing their chance to be critically struck by 10% for 10 seconds.
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Crippling Shot
Powered Shot
Cooldown:8 seconds
Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3.00 seconds based on the Scoundrel's Dexterity.
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Unlocked at level 5
Heal
Loyalty
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Loyalty
Onslaught
Cooldown:20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3.00 seconds based on the Templar's Strength.