70 male
70 female
65 male
Hardcore
25 female
25 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
Secondary
Unlocked at level 5
Firebats has an initial Mana cost of 250 mana but no longer has a channeling cost.
Firebats' damage type turns into Physical.
Unlocked at level 19
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
Decay
Unlocked at level 61
A giant bogadile emerges from the pool of water, Stuns, and bites a monster dealing 1100% weapon damage as Physical.
Unlocked at level 62
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase the duration of Spirit Walk to 3 seconds.
Unlocked at level 23
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
When the Gargantuan encounters an elite enemy or is near 5 enemies, it enrages for 15 seconds gaining:
20% movement speed
35% attack speed
200% Physical damage
This effect cannot occur more than once every 45 seconds. Elite enemies include champions, rares, bosses, and other players.
Unlocked at level 29
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Gain 32,185 Life for every harvested enemy.
Unlocked at level 21
Cooldown: 120 seconds
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Unlocked at level 25
The Fetish increases the damage of all nearby allies by 15%.
Unlocked at level 44
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Last updated on 27 Jul 2021 16:05 BST