70 female
70 male
70 female - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 12 Spirit per attack
Unleash a rapid series of punches that strike enemies for 190% weapon damage as Physical.
Primary
Unlocked at level 15
Critical Hits increase your attack speed and movement speed by 5% for 10 seconds. This effect can stack up to 3 times.
Way of the Hundred Fists's damage turns into Fire.
Unlocked at level 32
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.
Techniques
Unlocked at level 9
Increases maximum charges to 3.
Dashing Strike's damage turns into Lightning.
Cooldown: 16 seconds
You are enveloped in a protective shield that absorbs all incoming damage for 3 seconds and grants immunity to all control impairing effects.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
While under the effects of Serenity, your movement is unhindered.
Unlocked at level 54
Cost: 75 Spirit
Focus a wave of light that crushes enemies for 835% weapon damage as Holy.
Secondary
Unlocked at level 12
Release bursts of energy that deal 830% weapon damage as Fire to nearby enemies.
Unlocked at level 25
Cooldown: 60 seconds
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Focus
Unlocked at level 61
Infuse yourself with sand, reducing damage taken by 50%.
Unlocked at level 62
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.
Unlocked at level 14
Increase the distance enemies will be pulled towards you to 34 yards.
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
Cooldown: 30 seconds
Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on May 4, 2024 1:56 PM PDT