70 female
70 male
19 female
1 male
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Unlocked at level 26
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.
Force
Unlocked at level 9
Each enemy hit restores 1 Arcane Power.
Wave of Force's damage turns into Lightning.
Unlocked at level 39
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Unlocked at level 22
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Summon a Lightning Hydra that electrocutes enemies for 255% weapon damage as Lightning.
Unlocked at level 33
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Conjuration
Unlocked at level 20
Increase the damage bonus of Magic Weapon to 20% damage.
Unlocked at level 35
Last updated on Feb 26, 2023 5:14 PM PST