70 male
70 male - Seasonal Hero
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Unlocked at level 9
Harvested enemies also take 640% weapon damage as Physical.
Unlocked at level 49
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Release two spirits with every cast.
Unlocked at level 23
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.
Unlocked at level 21
Engulf the enemy with burning locusts that deal 1480% weapon damage as Fire over 8 seconds.
Unlocked at level 59
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Defensive
Unlocked at level 16
Increase your movement speed by an additional 100% while in the spirit realm.
Unlocked at level 47
Cooldown: 120 seconds
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Voodoo
Unlocked at level 30
Increase number of dagger-wielding Fetishes summoned by 3.
Unlocked at level 46
Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% for 20 seconds.
Unlocked at level 25
The ritual heals all nearby allies for 5% of their maximum Life per second and reduces all damage taken by 20%.
Unlocked at level 50
Last updated on Apr 19, 2024 7:36 AM PDT