70 female
Hardcore
70 male
41 male
31 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Enemies killed by the beam have a 35% chance to explode causing 750% weapon damage as Arcane to all enemies within 8 yards.
Unlocked at level 30
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
After casting Teleport, you have 3 seconds to Teleport 1 additional time.
Unlocked at level 31
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.
Unlocked at level 4
A frozen enemy that is killed has a 100% chance of releasing another Frost Nova.
Unlocked at level 12
Cost: 25 Arcane Power
Bathe yourself in electrical energy, periodically shocking a nearby enemy for 175% weapon damage as Lightning. Lasts 10 minutes.
Only one Armor may be active at a time.
Conjuration
Unlocked at level 17
Reduce the Arcane Power cost of all skills by 3 while Storm Armor is active.
Unlocked at level 33
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Requires Weapon
Unlocked at level 20
Enemies hit by your attacks restore up to 3 Arcane Power.
Unlocked at level 38
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Unlocked at level 5
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Unlocked at level 10
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Last updated on Oct 1, 2022 6:16 AM PDT